Raise member limit of factions after reset?

Feel free to post your suggestions here! Just remember, nothing outrageous, nor anything that would require modding. This is just for fun, so don't expect anything to be added, but it is possible.
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Feldmeijer
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Raise member limit of factions after reset?

Post by Feldmeijer »

That would allow me to like, actually anschluss people.

With a limit of just 20 people it is hard and rare to have large scale faction warfare.
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Re: Raise member limit of factions after reset?

Post by xXblueflames »

Yea no kidding, I use to have 3 sub factions because I was getting really big, but in the end we need the more people per faction since, Having 20 people spilt up in 3 or more branchs doesn't work out at all.
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Re: Raise member limit of factions after reset?

Post by Feldmeijer »

Notice me NBZ :c
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Re: Raise member limit of factions after reset?

Post by Xander4sports »

I am a +1 for this, but until faction warfare has a bunch of separate wars and not one big one, I suggest we only raise it to 25-30 players
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Re: Raise member limit of factions after reset?

Post by locknload22 »

Xander4sports wrote:I am a +1 for this, but until faction warfare has a bunch of separate wars and not one big one, I suggest we only raise it to 25-30 players
-1 The limit use to be 15 a year ago yet we kept up good faction warfare and on a large scale that is with wolfpack anyway but for the smaller factions sake and fairness & balance I mean your own fac and APEX aren't even at the limit yours is at 15 and apex at 16 and people claim them to be the biggest facs and they aren't even full soooo....? I wouldn't consider it until its a problem there will be a fac reset anyway I think to with the coming update if im right so that will take time for that to become a problem
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Re: Raise member limit of factions after reset?

Post by Xander4sports »

locknload22 wrote:
Xander4sports wrote:I am a +1 for this, but until faction warfare has a bunch of separate wars and not one big one, I suggest we only raise it to 25-30 players
-1 The limit use to be 15 a year ago yet we kept up good faction warfare and on a large scale that is with wolfpack anyway but for the smaller factions sake and fairness & balance I mean your own fac and APEX aren't even at the limit yours is at 15 and apex at 16 and people claim them to be the biggest facs and they aren't even full soooo....? I wouldn't consider it until its a problem there will be a fac reset anyway I think to with the coming update if im right so that will take time for that to become a problem
We have had to kick many members in the past so others could join and they wanted to join back, but we didn't have space. The reason for this is that we made some "Cuts" +some of our officers left NBZ and CJ left the fac.
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Re: Raise member limit of factions after reset?

Post by CJG »

Xander4sports wrote:
locknload22 wrote:
Xander4sports wrote:I am a +1 for this, but until faction warfare has a bunch of separate wars and not one big one, I suggest we only raise it to 25-30 players
-1 The limit use to be 15 a year ago yet we kept up good faction warfare and on a large scale that is with wolfpack anyway but for the smaller factions sake and fairness & balance I mean your own fac and APEX aren't even at the limit yours is at 15 and apex at 16 and people claim them to be the biggest facs and they aren't even full soooo....? I wouldn't consider it until its a problem there will be a fac reset anyway I think to with the coming update if im right so that will take time for that to become a problem
We have had to kick many members in the past so others could join and they wanted to join back, but we didn't have space. The reason for this is that we made some "Cuts" +some of our officers left NBZ and CJ left the fac.
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Re: Raise member limit of factions after reset?

Post by roboticj »

No. Faction limits are as such to prevent large factions like we had in the past that basically ruled the server because everyone joined it. Furthermore these larger factions statistically lower the amount of battles that occur because they attack in one fell swoop over another, followed by a base counter attack, followed by two-three weeks of base rebuilding... repeat. Smaller factions promote more bases and more fights... at least mathematically.
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